![]() My thought is that because this would be using a number of smaller, closer lights, with better angles for maximum plant growth, rather than one big radiant light, it will be more efficient. I do include a discount to the power requirements relative to base game by a decent amount. *Power requirements are increased but not to precisely match an equivalent vanilla setup. Only unintended side effects I've documented are that the bays will require repairs (to account for the higher max HP) when added if a hydroponic bay is already built, and will have over 100% hp when my mod is removed. This mod can be safely added or removed mid game. If however you feel like HDH bays are simply too cheap given what they provide, then this mod is for you! If you like the costs as they are in HDH, don't install this mod. It also increases power requirements* and time to build to match, with a buff to HP to make your now quite large investment a bit less likely to break if someone sneezes on it. Now rather than not only being a cheaper per plant option, it is roughly equivalent to the base game, with a little more high end materials to glue it all together. I feel stupid now (in moderate climate planted mostly potatoes because it's default).This mod rebalances the bays added in the High Density Hydroponics mod by Yumemirareru so that the costs are more inline with vanilla hydroponics basins and sun lamps. I've played 40 hours in this game and didn't know. Originally posted by Honor's Bastion:The answer to this question is a little complicated as it's dependent on a couple of factors: I start with rice/strawberries early on for their speed and once I have a decent stockpile, I switch to corn and potatoes respectively. My strategy usually pairs up corn and rice for good growing biomes and potatoes and strawberries for poor growing ones. On the other end of the spectrum, if you have lots of rich soil to use, go with corn and rice as they get a large boost in growth time (about 40%) while potatoes only get a 15% and strawberries a 24% boost respectively. They only get slowed by about 10% on gravel while corn and rice get slowed down by about 30%. ![]() However, if you're in a place like the desert or tundra where usable soil is low and you only have gravel to grow with then go with potatoes. Corn: Long grow time, yields 22 per plant, long rot time, can be eaten raw, highly affected by soil qualityĪssuming that you just have normal soil, year round growing, and lots of farmland, corn is the crop to grow as it will produce the most food in the long run. ![]() Strawberries: Fast grow time, yields 6 per plant, short rot time, can be eaten raw, not as affected by soil quality but still more then potatoes are Rice: Fast grow time, yield 6 per plant ,medium rot time, can't be eaten raw, highly affected by soil quality Potato: Medium growth time, yields 8 per plant, medium rot time, can't be eaten raw, not as affected by soil quality How fertile your soil is: gravel slows down growth while rich soil speeds up growth - biggest factor How much farmland that you have available The answer to this question is a little complicated as it's dependent on a couple of factors:
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